The hype and buzz surrounding gamification in the field of education is not without justification. It appears to be just what the doctored ordered as far as the dynamics between knowledge and the learners are concerned. Also It is exciting and empowering, so much that many teachers swear by it already.
In the recent past there has been a surge in the number of EdTech tools present. They can be either web based or may come in the form of apps. However a relatively new teacher might wonder which might be the best ones. In this article we cover three of the best tools to achieve specific goals and the best part is that all of them are free. Each of the platforms discussed has its areas of strength and can be combined in order to maximize impact.
1. Socrative
Source: bit.ly/1pqIinZ |
The first and potentially the one with most popularity is the game-based classroom platform happens to be Socrative. It is an acclaimed representative of the “audience response systems” breed. It is robust and potent tool offering multitude of options to teachers. Also the most varied and adaptive of all platforms, it has three different highly customizable modes viz. a question based game mode, “space race” or a mode that seeks to combine speed and accuracy and another one called “Exit Ticket” which is best used to take the pulse of a classroom at the end of lessons.
Socrative has support for multiple choice, open response and true/false terms. Importing images to question items, immediate feedback, live results and data analysis without any effort are made possible by it. Its usability remains the same in both web based and mobile app forms. One of the most customizable, user-friendly, and comprehensive free EdTech Tools available, it rivals abilities and functions of expensive EdTech platforms.
2. Kahoot
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Kahoot is not as multidimensional as Socrative but has an excellent gamification element with music effects and an interface full of color. It is best suited for activities and problems that do not require multiple steps or long calculations like geographical locations, multiplication tables. One can even use youtube videos and images in question items. It also uses a clever point system.
3. FlipQuiz
Source: bit.ly/1qafiAU |
FlipQuiz is the modern version of the traditional game-show style review quizzes. Designed to successfully achieve a limited number of goal, FlipQuiz makes a mark due to the fact that it is excellent at what it does. One can even add mathematical formulas with the use of the LaTex language. All in all FlipQuiz is an excellent platform and tool of necessity for teachers wanting to review materials in their classrooms.
People love games as they are both entertaining and rewarding. Gamification thus becomes a perfect means a teacher can use to exploit his students’ inborn curiosity and motivation while making learning fun, the Holy Grail for educators. The platforms mentioned in the above paras excel when it comes to achieve that goal. Teachers can also use all the platforms interchangeably and keep the flame of their student’ interest burning all the time.
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